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Searched refs:isTextureTargetEnabled (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
DGLES1State.h192 bool isTextureTargetEnabled(unsigned int unit, const TextureType type) const;
DGLES1State.cpp396 bool GLES1State::isTextureTargetEnabled(unsigned int unit, const TextureType type) const in isTextureTargetEnabled() function in gl::GLES1State
DGLES1Renderer.cpp116 texCubeEnables[i] = gles1State.isTextureTargetEnabled(i, TextureType::CubeMap); in prepareForDraw()
118 !texCubeEnables[i] && (gles1State.isTextureTargetEnabled(i, TextureType::_2D)); in prepareForDraw()
DState.cpp1426 return mGLES1State.isTextureTargetEnabled(getActiveSampler(), TextureType::_2D); in getEnableFeature()
1428 return mGLES1State.isTextureTargetEnabled(getActiveSampler(), TextureType::CubeMap); in getEnableFeature()