Searched refs:isVPosDeclared (Results 1 – 4 of 4) sorted by relevance
44 bool isVPosDeclared() const { return vPosDeclared; } in isVPosDeclared() function in sw::PixelShader
61 if(shader->isVPosDeclared()) in setBuiltins()
343 …return state.depthTestActive || state.pixelFogActive() || (shader && shader->isVPosDeclared() && f… in interpolateZ()348 return state.perspective || (shader && shader->isVPosDeclared() && fullPixelPositionRegister); in interpolateW()
74 …bool vPosZW = (context->pixelShader && context->pixelShader->isVPosDeclared() && fullPixelPosition… in update()