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Searched refs:isValidSync (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DDisplay.h78 bool isValidSync(FenceSync *sync);
DlibEGL.cpp1426 if(!display->isValidSync(eglSync)) in DestroySyncKHR()
1450 if(!display->isValidSync(eglSync)) in ClientWaitSyncKHR()
1480 if(!display->isValidSync(eglSync)) in GetSyncAttrib()
DDisplay.cpp716 bool Display::isValidSync(FenceSync *sync) in isValidSync() function in egl::Display
/external/angle/src/libANGLE/
DDisplay.h201 bool isValidSync(const Sync *sync) const;
DDisplay.cpp1677 bool Display::isValidSync(const Sync *sync) const in isValidSync() function in egl::Display
DvalidationEGL.cpp1531 if (!display->isValidSync(sync)) in ValidateSync()