Searched refs:isValidTarget (Results 1 – 2 of 2) sorted by relevance
67 bool isValidTarget(llvm::StringRef Triple) { in isValidTarget() function104 if (!isValidTarget(TargetLine)) { in parseDriverOutput()
200 …bool isValidTarget = target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER || target == GL_REA… in bindFramebuffer() local202 if (isValidTarget && framebuffer != 0) in bindFramebuffer()