Searched refs:isWebGL1 (Results 1 – 6 of 6) sorted by relevance
419 if (context->isWebGL1()) in getAttachment()429 if (context->isWebGL1()) in getAttachment()439 if (context->isWebGL1()) in getAttachment()929 if (context->isWebGL1()) in detachResourceById()1438 if (state.isWebGL1()) in checkStatusWithGLFrontEnd()1810 if (!context || !context->isWebGL1()) in setAttachment()
573 bool isWebGL1() const { return mState.isWebGL1(); } in isWebGL1() function
126 bool isWebGL1() const { return (isWebGL() && mClientVersion.major == 2); } in isWebGL1() function
5127 if (clientVersion < 3 && !context->isWebGL1()) in ValidateGetFramebufferAttachmentParameterivBase()5189 if (!framebuffer->hasValidDepthStencil() && !context->isWebGL1()) in ValidateGetFramebufferAttachmentParameterivBase()
1410 if (context->isWebGL1() && in QueryRenderbufferiv()
827 if (context->isWebGL1() && length > 256) in ValidateWebGLNameLength()