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Searched refs:isWorkComplete (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dtilemgr.h116 INLINE bool isWorkComplete() { return mWorkItemsProduced == mWorkItemsConsumed; } in isWorkComplete() function
210 bool isWorkComplete() { return ((mTasksAvailable <= 0) && (mTasksOutstanding <= 0)); } in isWorkComplete() function
Dthreads.cpp498 bool isWorkComplete = in FindFirstIncompleteDraw() local
499 pDC->isCompute ? pDC->pDispatch->isWorkComplete() : pDC->pTileMgr->isWorkComplete(); in FindFirstIncompleteDraw()
501 if (isWorkComplete) in FindFirstIncompleteDraw()
642 if ((curDrawBE == i) && (bShutdown || pDC->pTileMgr->isWorkComplete())) in WorkOnFifoBE()