Searched refs:is_a20x (Results 1 – 9 of 9) sorted by relevance
92 if (is_a20x(ctx->screen)) { in draw_impl()124 if (binning && is_a20x(ctx->screen)) { in draw_impl()140 if (is_a20x(ctx->screen)) { in draw_impl()291 if (is_a20x(batch->ctx->screen)) in clear_state()316 if (is_a20x(ctx->screen)) in clear_state_restore()350 if (!is_a20x(batch->ctx->screen)) { in clear_fast()425 if (!is_a20x(ctx->screen)) in fd2_clear_fast()520 if (is_a20x(ctx->screen)) { in fd2_clear()
78 if (!is_a20x(batch->ctx->screen)) in use_hw_binning()121 if (!is_a20x(batch->ctx->screen)) { in emit_gmem2mem_surf()159 if (!is_a20x(ctx->screen)) { in prepare_tile_fini_ib()211 if (!is_a20x(ctx->screen)) { in prepare_tile_fini_ib()264 if (!is_a20x(batch->ctx->screen)) { in emit_mem2gmem_surf()396 if (!is_a20x(batch->ctx->screen)) { in patch_draws()714 if (is_a20x(ctx->screen)) { in fd2_emit_tile_renderprep()
40 bool is_a20x; member
52 so->is_a20x = is_a20x(fd_context(pctx)->screen); in create_shader()
400 if (is_a20x(ctx->screen)) { in fd2_emit_restore()
515 ctx->so->is_a20x ? nir_op_fadd : nir_op_mov, 3, NULL); in load_input()
167 is_a20x(struct fd_screen *screen) in is_a20x() function
75 if (is_a20x(batch->ctx->screen)) { in fd_draw()
315 if (is_a20x(screen)) { in gmem_stateobj_init()405 tile->n = !is_a20x(screen) ? tile_n[p]++ : in gmem_stateobj_init()509 if (is_a20x(screen) && batch->cleared) { in gmem_key_init()