Searched refs:is_buffer_block (Results 1 – 4 of 4) sorted by relevance
382 bool is_buffer_block = false; in IsVulkanStorageBuffer() local385 [&is_buffer_block](const Instruction&) { is_buffer_block = true; }); in IsVulkanStorageBuffer()386 return is_buffer_block; in IsVulkanStorageBuffer()
384 bool is_buffer_block = false; in IsVulkanStorageBuffer() local387 [&is_buffer_block](const Instruction&) { is_buffer_block = true; }); in IsVulkanStorageBuffer()388 return is_buffer_block; in IsVulkanStorageBuffer()
480 is_buffer_block(false), is_shader_storage(false), map(map), in count_uniform_size()498 this->is_buffer_block = var->is_in_buffer_block(); in process()540 bool is_buffer_block; member in __anonbb18f2370111::count_uniform_size585 if (!is_buffer_block) in visit_field()608 if(!is_gl_identifier(name) && !is_shader_storage && !is_buffer_block) in visit_field()