Searched refs:is_capture (Results 1 – 2 of 2) sorted by relevance
110 const bool is_capture = fuzz_data->ReadOrDefaultValue(true); in FuzzAudioProcessing() local120 if (is_capture) { in FuzzAudioProcessing()133 if (is_capture) { in FuzzAudioProcessing()
66 bool is_capture = fuzz_data.ReadOrDefaultValue(true); in FuzzOneInput() local68 if (is_capture) { in FuzzOneInput()