Searched refs:is_compile_time_constant_or (Results 1 – 1 of 1) sorted by relevance
113 auto is_compile_time_constant_or = input.builder()->IsConstant(input); in TryGetElementShapeFromInput() local114 TF_RETURN_IF_ERROR(is_compile_time_constant_or.status()); in TryGetElementShapeFromInput()116 bool is_compile_time_constant = is_compile_time_constant_or.ValueOrDie(); in TryGetElementShapeFromInput()