/external/grpc-grpc/src/core/lib/surface/ |
D | byte_buffer_reader.cc | 35 static int is_compressed(grpc_byte_buffer* buffer) { in is_compressed() function 54 if (is_compressed(reader->buffer_in)) { in grpc_byte_buffer_reader_init() 87 if (is_compressed(reader->buffer_in)) { in grpc_byte_buffer_reader_destroy()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGetTextureSubImageTests.cpp | 846 void gl4cts::GetTextureSubImage::Functional::prepare(glw::GLenum target, bool is_compressed) in prepare() argument 859 if (is_compressed) in prepare() 972 bool gl4cts::GetTextureSubImage::Functional::check(glw::GLenum target, bool is_compressed) in check() argument 1011 if (is_compressed) in check() 1027 if (is_compressed) in check() 1050 if (is_compressed) in check() 1087 glw::GLubyte reference_value = (is_compressed) ? in check() 1116 << ((is_compressed) ? "glGetCompressedTextureSubImage " : "glGetTextureSubImage ") in check()
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D | gl4cGetTextureSubImageTests.hpp | 222 void prepare(glw::GLenum target, bool is_compressed); 223 bool check(glw::GLenum target, bool is_compressed);
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D | gl4cDirectStateAccessTexturesTests.cpp | 9796 glw::GLint is_compressed = 0; in Prepare() local 9798 gl.getTexLevelParameteriv(GL_TEXTURE_1D, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare() 9801 if (is_compressed) in Prepare() 9831 is_compressed = 0; in Prepare() 9833 gl.getTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare() 9836 if (is_compressed) in Prepare() 9866 is_compressed = 0; in Prepare() 9868 gl.getTexLevelParameteriv(GL_TEXTURE_2D_ARRAY, 0, GL_TEXTURE_COMPRESSED, &is_compressed); in Prepare() 9871 if (is_compressed) in Prepare() 9903 is_compressed = 0; in Prepare() [all …]
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/external/mesa3d/src/mesa/main/ |
D | format_info.py | 65 if fmat.is_compressed(): 103 if fmat.is_compressed():
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D | format_parser.py | 369 def is_compressed(self): member in Format 448 if self.is_compressed():
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D | texgetimage.c | 282 bool is_compressed, uint8_t *rebaseSwizzle) in teximage_needs_rebase() argument 299 } else if (!is_compressed && in teximage_needs_rebase()
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/external/mesa3d/src/util/format/ |
D | u_format_parse.py | 191 def is_compressed(self): member in Format 206 return self.is_compressed() and not ('FLOAT' in self.name or self.is_snorm())
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/external/mesa3d/src/intel/compiler/ |
D | brw_schedule_instructions.cpp | 687 bool is_compressed(const fs_inst *inst); 1079 fs_instruction_scheduler::is_compressed(const fs_inst *inst) in is_compressed() function in fs_instruction_scheduler 1181 if (is_compressed(inst)) { in calculate_deps() 1305 if (is_compressed(inst)) { in calculate_deps() 1670 if (is_compressed(inst)) in issue_time()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.hpp | 243 formatInfo(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed); 256 …atDefinition(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed,
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D | esextcTextureCubeMapArraySampling.cpp | 4198 glw::GLenum type, bool is_compressed, argument 4200 : m_source(internal_format, format, type, is_compressed) 4240 glw::GLenum type, bool is_compressed) argument 4241 … m_internal_format(internal_format), m_format(format), m_type(type), m_is_compressed(is_compressed)
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/external/mesa3d/docs/relnotes/ |
D | 20.1.0.rst | 2002 fs_instruction_scheduler::is_compressed().
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