Searched refs:is_control_trigger (Results 1 – 3 of 3) sorted by relevance
70 bool is_control_trigger : 1; // True iff IsControlTrigger(node) member
301 if (dst_item.is_control_trigger) dst_dead = false; in DeleteFrame()463 if (dst_item->is_control_trigger) dst_dead = false; in ActivateNodesSlowPath()
189 item->is_control_trigger = IsControlTrigger(n); in Initialize()