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Searched refs:is_elapsed (Results 1 – 4 of 4) sorted by relevance

/external/rust/crates/tokio/src/time/driver/
Dsleep.rs188 pub fn is_elapsed(&self) -> bool { in is_elapsed() method
189 self.entry.is_elapsed() in is_elapsed()
Dentry.rs497 pub(crate) fn is_elapsed(&self) -> bool { in is_elapsed() method
/external/rust/crates/tokio/tests/
Dtime_sleep.rs39 async fn is_elapsed() { in is_elapsed() function
46 assert!(!sleep.is_elapsed()); in is_elapsed()
50 assert!(!sleep.is_elapsed()); in is_elapsed()
54 assert!(sleep.is_elapsed()); in is_elapsed()
/external/mesa3d/src/imgui/
Dimgui.cpp3805 …bool is_elapsed = (g.DragDropPayload.DataFrameCount + 1 < g.FrameCount) && ((g.DragDropSourceFlags… in EndFrame() local
3806 if (is_delivered || is_elapsed) in EndFrame()