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Searched refs:is_float_depth (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/main/
Dreadpix.c913 GLboolean is_float_depth = _mesa_has_depth_float_channel(internalFormat); in read_pixels_es3_error_check() local
985 if (is_float_depth) in read_pixels_es3_error_check()
989 if (!is_float_depth) in read_pixels_es3_error_check()
999 if (is_float_depth) in read_pixels_es3_error_check()
1005 if (!is_float_depth) in read_pixels_es3_error_check()
Dclear.c603 const bool is_float_depth = in clear_bufferfv() local
605 ctx->Depth.Clear = is_float_depth ? *value : SATURATE(*value); in clear_bufferfv()