Searched refs:is_multi_device (Results 1 – 2 of 2) sorted by relevance
712 bool is_multi_device; in Instantiate() local713 TF_RETURN_IF_ERROR(IsMultiDevice(ctx, &is_multi_device)); in Instantiate()716 is_multi_device, instantiated_captured_function); in Instantiate()734 bool* is_multi_device) const { in IsMultiDevice()736 *is_multi_device = false; in IsMultiDevice()768 *is_multi_device = true; in IsMultiDevice()781 *is_multi_device = true; in IsMultiDevice()794 *is_multi_device = true; in IsMultiDevice()801 *is_multi_device = false; in IsMultiDevice()809 CapturedFunction* captured_func, bool is_multi_device, in Create() argument[all …]
192 Status IsMultiDevice(IteratorContext* ctx, bool* is_multi_device) const;218 CapturedFunction* captured_func, bool is_multi_device,277 CapturedFunction* captured_func, bool is_multi_device);