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Searched refs:is_per_vertex_inout (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/compiler/spirv/
Dvtn_variables.c1664 is_per_vertex_inout(const struct vtn_variable *var, gl_shader_stage stage) in is_per_vertex_inout() function
1905 if (is_per_vertex_inout(var, b->shader->info.stage)) { in vtn_create_variable()