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Searched refs:is_points (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_nir_lower_io.c263 if (!c->fs_key->is_points) in vc4_nir_lower_fs_input()
Dvc4_qir.h331 bool is_points; member
Dvc4_program.c2236 if (c->fs_key->is_points) { in vc4_shader_ntq()
2718 key->is_points = (prim_mode == PIPE_PRIM_POINTS); in vc4_update_compiled_fs()
2747 if (key->is_points) { in vc4_update_compiled_fs()
/external/mesa3d/src/gallium/drivers/v3d/
Dv3d_program.c543 key->is_points = (prim_mode == PIPE_PRIM_POINTS); in v3d_update_compiled_fs()
607 if (key->is_points) { in v3d_update_compiled_fs()
/external/mesa3d/src/broadcom/compiler/
Dv3d_compiler.h363 bool is_points; member
Dnir_to_vir.c3127 if (c->fs_key->is_points && in nir_to_vir()
/external/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c1113 key->is_points = (topology == PIPE_PRIM_POINTS); in pipeline_populate_v3d_fs_key()
1193 if (key->is_points) { in pipeline_populate_v3d_fs_key()