/external/swiftshader/third_party/SPIRV-Tools/test/val/ |
D | val_cfg_test.cpp | 271 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 278 if (is_shader) { in TEST_P() 342 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 348 if (is_shader) loop.SetBody("OpLoopMerge %merge %loop None\n"); in TEST_P() 366 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 373 if (is_shader) branch.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 395 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 402 if (is_shader) loop.SetBody(" OpLoopMerge %merge %loop None\n"); in TEST_P() 405 if (is_shader) selection.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 419 if (is_shader) { in TEST_P() [all …]
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/external/angle/third_party/vulkan-deps/spirv-tools/src/test/val/ |
D | val_cfg_test.cpp | 271 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 278 if (is_shader) { in TEST_P() 342 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 348 if (is_shader) loop.SetBody("OpLoopMerge %merge %loop None\n"); in TEST_P() 366 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 373 if (is_shader) branch.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 395 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 402 if (is_shader) loop.SetBody(" OpLoopMerge %merge %loop None\n"); in TEST_P() 405 if (is_shader) selection.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 419 if (is_shader) { in TEST_P() [all …]
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/external/deqp-deps/SPIRV-Tools/test/val/ |
D | val_cfg_test.cpp | 271 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 278 if (is_shader) { in TEST_P() 342 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 348 if (is_shader) loop.SetBody("OpLoopMerge %merge %loop None\n"); in TEST_P() 366 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 373 if (is_shader) branch.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 395 bool is_shader = GetParam() == SpvCapabilityShader; in TEST_P() local 402 if (is_shader) loop.SetBody(" OpLoopMerge %merge %loop None\n"); in TEST_P() 405 if (is_shader) selection.SetBody("OpSelectionMerge %merge None\n"); in TEST_P() 419 if (is_shader) { in TEST_P() [all …]
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/external/mesa3d/src/gallium/drivers/panfrost/ |
D | pan_blend.h | 120 bool is_shader; member
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D | pan_cmdstream.c | 266 if (blend[i].is_shader) { in panfrost_emit_bifrost_blend() 347 cfg.midgard.blend_shader = blend[i].is_shader; in panfrost_emit_midgard_blend() 348 if (blend[i].is_shader) { in panfrost_emit_midgard_blend() 432 has_blend_shader |= blend[c].is_shader; in panfrost_prepare_midgard_fs_state() 455 state->multisample_misc.sfbd_blend_shader = blend[0].is_shader; in panfrost_prepare_midgard_fs_state() 460 if (blend[0].is_shader) { in panfrost_prepare_midgard_fs_state() 472 if (!blend[rt].is_shader) in panfrost_prepare_midgard_fs_state()
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D | pan_blend_cso.c | 278 .is_shader = true, in panfrost_get_blend_for_context()
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/external/angle/third_party/vulkan-deps/spirv-tools/src/source/opt/ |
D | merge_return_pass.cpp | 32 bool is_shader = in Process() local 36 ProcessFunction pfn = [&failed, is_shader, this](Function* function) { in Process() 39 if (!is_shader || return_blocks.size() == 0) { in Process() 56 if (is_shader) { in Process()
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D | loop_descriptor.cpp | 488 bool is_shader = in ComputeLoopStructuredOrder() local 490 if (!is_shader) { in ComputeLoopStructuredOrder()
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/external/deqp-deps/SPIRV-Tools/source/opt/ |
D | merge_return_pass.cpp | 32 bool is_shader = in Process() local 36 ProcessFunction pfn = [&failed, is_shader, this](Function* function) { in Process() 39 if (!is_shader || return_blocks.size() == 0) { in Process() 56 if (is_shader) { in Process()
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D | loop_descriptor.cpp | 488 bool is_shader = in ComputeLoopStructuredOrder() local 490 if (!is_shader) { in ComputeLoopStructuredOrder()
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/external/swiftshader/third_party/SPIRV-Tools/source/opt/ |
D | merge_return_pass.cpp | 32 bool is_shader = in Process() local 36 ProcessFunction pfn = [&failed, is_shader, this](Function* function) { in Process() 39 if (!is_shader || return_blocks.size() == 0) { in Process() 56 if (is_shader) { in Process()
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D | loop_descriptor.cpp | 488 bool is_shader = in ComputeLoopStructuredOrder() local 490 if (!is_shader) { in ComputeLoopStructuredOrder()
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/external/mesa3d/src/mesa/main/ |
D | shaderapi.c | 245 is_shader(struct gl_context *ctx, GLuint name) in is_shader() function 499 if (is_shader(ctx, shader) || is_program(ctx, shader)) in detach_shader() 1687 else if (is_shader(ctx, obj)) { in _mesa_DeleteObjectARB() 1777 else if (is_shader(ctx, object)) { in _mesa_GetInfoLogARB() 1799 else if (is_shader(ctx, object)) { in _mesa_GetObjectParameterivARB() 1886 return is_shader(ctx, name); in _mesa_IsShader()
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/external/deqp-deps/SPIRV-Tools/source/val/ |
D | validate_decorations.cpp | 1630 const bool is_shader = vstate.HasCapability(SpvCapabilityShader); in CheckDecorationsFromDecoration() local 1650 if (is_shader) in CheckDecorationsFromDecoration()
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/external/swiftshader/third_party/SPIRV-Tools/source/val/ |
D | validate_decorations.cpp | 1580 const bool is_shader = vstate.HasCapability(SpvCapabilityShader); in CheckDecorationsFromDecoration() local 1600 if (is_shader) in CheckDecorationsFromDecoration()
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/external/angle/third_party/vulkan-deps/spirv-tools/src/source/val/ |
D | validate_decorations.cpp | 1630 const bool is_shader = vstate.HasCapability(SpvCapabilityShader); in CheckDecorationsFromDecoration() local 1650 if (is_shader) in CheckDecorationsFromDecoration()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeStateApiTests.cpp | 720 ES2F_ADD_API_CASE(is_shader, "Invalid glIsShader() usage", in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 1168 ES3F_ADD_API_CASE(is_shader, "Invalid glIsShader() usage", in init()
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/external/deqp/android/cts/master/ |
D | gles2-master.txt | 11932 dEQP-GLES2.functional.negative_api.state.is_shader
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D | gles2-master-2020-03-01.txt | 11900 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/src/ |
D | gles2-master.txt | 11625 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.2.x/ |
D | gles2-master.txt | 11625 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/deqp/android/cts/master/src/ |
D | gles2-master-2020-03-01.txt | 11900 dEQP-GLES2.functional.negative_api.state.is_shader
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/external/swiftshader/tests/regres/testlists/ |
D | gles2-master-PASS.txt | 2711 dEQP-GLES2.functional.negative_api.state.is_shader
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D | gles2-master.txt | 11900 dEQP-GLES2.functional.negative_api.state.is_shader
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