Searched refs:is_simd8 (Results 1 – 2 of 2) sorted by relevance
466 bool is_simd8 = false; /* vertex shaders on Gen8+ only */ in decode_single_ksp() local475 is_simd8 = iter.raw_value; in decode_single_ksp()477 is_simd8 = strcmp(iter.value, "SIMD8") == 0; in decode_single_ksp()479 is_simd8 = strcmp(iter.value, "SIMD8") == 0; in decode_single_ksp()492 …strcmp(inst->name, "3DSTATE_VS") == 0 ? (is_simd8 ? "SIMD8 vertex shader" : "vec4 vertex shader") : in decode_single_ksp()493 …strcmp(inst->name, "3DSTATE_GS") == 0 ? (is_simd8 ? "SIMD8 geometry shader" : "vec4 geometry shade… in decode_single_ksp()
510 bool is_simd8 = ctx->devinfo.gen >= 11; /* vertex shaders on Gen8+ only */ in decode_single_ksp() local519 is_simd8 = iter.raw_value; in decode_single_ksp()521 is_simd8 = strcmp(iter.value, "SIMD8") == 0; in decode_single_ksp()523 is_simd8 = strcmp(iter.value, "SIMD8") == 0; in decode_single_ksp()536 …strcmp(inst->name, "3DSTATE_VS") == 0 ? (is_simd8 ? "SIMD8 vertex shader" : "vec4 vertex shader") : in decode_single_ksp()537 …strcmp(inst->name, "3DSTATE_GS") == 0 ? (is_simd8 ? "SIMD8 geometry shader" : "vec4 geometry shade… in decode_single_ksp()