Searched refs:is_spirv (Results 1 – 1 of 1) sorted by relevance
3157 bool is_spirv = (pCreateInfo->pCode[0] == spv::MagicNumber); in PostCallRecordCreateShaderModule() local3159 …is_spirv ? new SHADER_MODULE_STATE(pCreateInfo, *pShaderModule, spirv_environment, csm_state->uniq… in PostCallRecordCreateShaderModule()