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Searched refs:is_undo (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_widgets.cpp3365 …const bool is_undo = ((is_shortcut_key && IsKeyPressedMap(ImGuiKey_Z)) && is_editable && is_undoa… in InputTextEx() local
3408 else if (is_undo || is_redo) in InputTextEx()
3410 edit_state.OnKeyPressed(is_undo ? STB_TEXTEDIT_K_UNDO : STB_TEXTEDIT_K_REDO); in InputTextEx()