Searched refs:is_unit (Results 1 – 4 of 4) sorted by relevance
59 bool is_unit = true; in sk_floats_are_unit() local61 is_unit &= (array[i] >= 0) & (array[i] <= 1); in sk_floats_are_unit()63 return is_unit; in sk_floats_are_unit()
297 auto is_unit = [](float x) { in Make() local301 if (!is_unit(options.cubic.B) || !is_unit(options.cubic.C)) { in Make()
8 is_unit TRUE