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Searched refs:is_unit (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/core/
DSkMath.cpp59 bool is_unit = true; in sk_floats_are_unit() local
61 is_unit &= (array[i] >= 0) & (array[i] <= 1); in sk_floats_are_unit()
63 return is_unit; in sk_floats_are_unit()
/external/skia/src/shaders/
DSkImageShader.cpp297 auto is_unit = [](float x) { in Make() local
301 if (!is_unit(options.cubic.B) || !is_unit(options.cubic.C)) { in Make()
/external/apache-commons-bcel/docs/
Dclassfile.mdl8 is_unit TRUE
Dgeneric.mdl8 is_unit TRUE