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Searched refs:iscompleteprim (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dgfx10_shader_ngg.c1575 const LLVMValueRef iscompleteprim = LLVMBuildICmp(builder, LLVMIntUGE, curverts, tmp, ""); in gfx10_ngg_gs_emit_vertex() local
1594 tmp = LLVMBuildZExt(builder, iscompleteprim, ctx->ac.i8, ""); in gfx10_ngg_gs_emit_vertex()
1601 tmp = LLVMBuildAdd(builder, tmp, LLVMBuildZExt(builder, iscompleteprim, ctx->ac.i32, ""), ""); in gfx10_ngg_gs_emit_vertex()
/external/mesa3d/src/amd/vulkan/
Dradv_nir_to_llvm.c3275 const LLVMValueRef iscompleteprim = in gfx10_ngg_gs_emit_vertex() local
3296 tmp = LLVMBuildZExt(builder, iscompleteprim, ctx->ac.i8, ""); in gfx10_ngg_gs_emit_vertex()
3305 tmp = LLVMBuildAdd(builder, tmp, LLVMBuildZExt(builder, iscompleteprim, ctx->ac.i32, ""), ""); in gfx10_ngg_gs_emit_vertex()