Searched refs:kBytesPerComponent (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/tests/gl_tests/ |
D | ShaderStorageBufferTest.cpp | 36 const unsigned int kBytesPerComponent = sizeof(float); member 54 const unsigned int kBytesPerComponent = sizeof(GLuint); member 105 matrixCase.kBytesPerComponent) + in runMatrixTest() 108 *(ptr + row * (matrixCase.mMatrixStride / matrixCase.kBytesPerComponent) + col); in runMatrixTest() 126 vectorCase.mComponents * vectorCase.kBytesPerComponent, vectorCase.mInputdata, in runVectorTest() 130 vectorCase.mComponents * vectorCase.kBytesPerComponent, nullptr, in runVectorTest() 143 GL_SHADER_STORAGE_BUFFER, 0, vectorCase.mComponents * vectorCase.kBytesPerComponent, in runVectorTest() 335 constexpr unsigned int kBytesPerComponent = sizeof(GLuint); in TEST_P() local 342 glBufferData(GL_SHADER_STORAGE_BUFFER, kBytesPerComponent, &kInitialData, GL_STATIC_DRAW); in TEST_P() 353 glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, kBytesPerComponent, GL_MAP_READ_BIT); in TEST_P() [all …]
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D | ComputeShaderTest.cpp | 3816 constexpr unsigned int kBytesPerComponent = sizeof(GLuint); in TEST_P() local 3820 glBufferData(GL_SHADER_STORAGE_BUFFER, 3 * kBytesPerComponent, nullptr, GL_STATIC_DRAW); in TEST_P() 3839 glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 3 * kBytesPerComponent, GL_MAP_READ_BIT)); in TEST_P() 3878 constexpr unsigned int kBytesPerComponent = sizeof(GLint); in TEST_P() local 3882 glBufferData(GL_SHADER_STORAGE_BUFFER, 1 * kBytesPerComponent, nullptr, GL_STATIC_DRAW); in TEST_P() 3892 glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, 1 * kBytesPerComponent, GL_MAP_READ_BIT)); in TEST_P()
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/external/angle/src/compiler/translator/ |
D | blocklayout.cpp | 192 const BlockMemberInfo memberInfo(static_cast<int>(mCurrentOffset * kBytesPerComponent), in encodeType() 193 static_cast<int>(arrayStride * kBytesPerComponent), in encodeType() 194 static_cast<int>(matrixStride * kBytesPerComponent), in encodeType() 212 const BlockMemberInfo memberInfo(static_cast<int>(mCurrentOffset * kBytesPerComponent), in encodeArrayOfPreEncodedStructs() 215 mCurrentOffset += arrayStride * outermostArraySize / kBytesPerComponent; in encodeArrayOfPreEncodedStructs() 236 return (info.offset / kBytesPerComponent) / kComponentsPerRegister; in GetBlockRegister() 242 return (info.offset / kBytesPerComponent) % kComponentsPerRegister; in GetBlockRegisterElement() 281 ASSERT(gl::VariableComponentSize(gl::VariableComponentType(type)) == kBytesPerComponent); in getBlockLayoutInfo()
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D | blocklayoutHLSL.cpp | 38 ASSERT(gl::VariableComponentSize(gl::VariableComponentType(type)) == kBytesPerComponent); in getBlockLayoutInfo() 163 const size_t registerBytes = (encoder.kBytesPerComponent * encoder.kComponentsPerRegister); in HLSLVariableRegisterCount()
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D | blocklayout.h | 88 size_t getCurrentOffset() const { return mCurrentOffset * kBytesPerComponent; } in getCurrentOffset() 95 static constexpr size_t kBytesPerComponent = 4u; variable
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D | ShaderStorageBlockOutputHLSL.cpp | 619 right = Mul(CreateUIntNode(BlockLayoutEncoder::kBytesPerComponent), right); in writeEOpIndexDirectOrIndirectOutput() 634 right = Mul(CreateUIntNode(BlockLayoutEncoder::kBytesPerComponent), right); in writeEOpIndexDirectOrIndirectOutput()
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