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Searched refs:kClamp_TileMode (Results 1 – 25 of 149) sorted by relevance

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/external/skqp/tests/
DShaderOpacityTest.cpp22 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
31 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
38 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
45 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in test_bitmap()
57 SkShader::TileMode mode = SkShader::kClamp_TileMode; in test_gradient()
DGradientTest.cpp26 SkShader::kClamp_TileMode)); in test_big_grad()
146 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkShader::kClamp_TileMode)); in TestConstantGradient()
176 rec.fTileMode = SkShader::kClamp_TileMode; in TestGradientShaders()
243 SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode, in TestGradientOptimization()
248 if (gProcInfo[i].fIsClampRestricted && mode != SkShader::kClamp_TileMode) { in TestGradientOptimization()
262 if (!gTests[t].fRequiresNonClamp || mode != SkShader::kClamp_TileMode) { in TestGradientOptimization()
281 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkShader::kClamp_TileMode)); in test_nearly_vertical()
293 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 2, SkShader::kClamp_TileMode)); in test_vertical()
310 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 4, SkShader::kClamp_TileMode)); in test_linear_fuzz()
327 colors, nullptr, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode)); in test_two_point_conical_zero_radius()
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DPictureShaderTest.cpp28 nullptr, SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, nullptr, nullptr)); in DEF_TEST()
37 SkShader::kClamp_TileMode, in DEF_TEST()
38 SkShader::kClamp_TileMode, nullptr, nullptr)); in DEF_TEST()
/external/skqp/bench/
DHardStopGradientBench_ScaleNumColors.cpp19 case SkShader::kClamp_TileMode: in get_tilemode_name()
115 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 3);)
116 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 4);)
117 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 5);)
118 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 10);)
119 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 25);)
120 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 50);)
121 DEF_BENCH(return new HardStopGradientBench_ScaleNumColors(SkShader::kClamp_TileMode, 100);)
DTileBench.cpp118 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, f…
126 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, t…
DGradientBench.cpp160 case SkShader::kClamp_TileMode: in tilemodename()
190 SkShader::TileMode tm = SkShader::kClamp_TileMode, in GradientBench()
214 const char *tmname = tilemodename(SkShader::kClamp_TileMode); in GradientBench()
223 fPaint.setShader(MakeShader(gradType, data, SkShader::kClamp_TileMode, 1.0f)); in GradientBench()
287 DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kRec…
291 DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kOva…
357 SkShader::kClamp_TileMode)); in onDraw()
/external/skqp/gm/
Dbadpaint.cpp35 fPaints.back().setShader(SkShader::MakeBitmapShader(emptyBmp, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
36 SkShader::kClamp_TileMode)); in onOnceBeforeDraw()
40 fPaints.back().setShader(SkShader::MakeBitmapShader(blueBmp, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
41 SkShader::kClamp_TileMode, &badMatrix)); in onOnceBeforeDraw()
Dgiantbitmap.cpp76 case SkShader::kClamp_TileMode: in onShortName()
123 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); )
126 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); )
130 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); )
133 DEF_GM( return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); )
Dmatrixconvolution.cpp42 pts, fColors, pos, 2, SkShader::kClamp_TileMode)); in makeBitmap()
95 this->draw(canvas, x, 10, kernelOffset, MCIF::kClamp_TileMode, true, &rect); in onDraw()
102 this->draw(canvas, 310, 10, kernelOffset, MCIF::kClamp_TileMode, true, &smallRect); in onDraw()
106 this->draw(canvas, 410, 10, kernelOffset, MCIF::kClamp_TileMode, false, &rect); in onDraw()
Dlightingshader2.cpp84 fOpaqueDiffuse = SkShader::MakeBitmapShader(opaqueDiffuseMap, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
85 SkShader::kClamp_TileMode, &matrix); in onOnceBeforeDraw()
93 SkShader::kClamp_TileMode, in onOnceBeforeDraw()
94 SkShader::kClamp_TileMode, &matrix); in onOnceBeforeDraw()
97 fNormalMapShader = SkShader::MakeBitmapShader(normalMap, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
98 SkShader::kClamp_TileMode, &matrix); in onOnceBeforeDraw()
Dxfermodes2.cpp112 fSrc = SkShader::MakeBitmapShader(srcBmp, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
113 SkShader::kClamp_TileMode); in onOnceBeforeDraw()
125 fDst = SkShader::MakeBitmapShader(dstBmp, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
126 SkShader::kClamp_TileMode); in onOnceBeforeDraw()
Dlightingshader.cpp103 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, &matrix); in drawRect()
105 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, &matrix); in drawRect()
Dhighcontrastfilter.cpp76 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode)); in draw_scene()
83 SK_ARRAY_COUNT(colors2), SkShader::kClamp_TileMode)); in draw_scene()
102 SkShader::kClamp_TileMode); in HighContrastFilterGM()
105 SkShader::kClamp_TileMode); in HighContrastFilterGM()
Dgradients.cpp189 SkShader::TileMode tm = SkShader::kClamp_TileMode; in onDraw()
245 SkShader::TileMode tm = SkShader::kClamp_TileMode; in onDraw()
303 SkShader::TileMode tm = SkShader::kClamp_TileMode; in onDraw()
410 SkShader::kClamp_TileMode)); in onDraw()
454 SkShader::kClamp_TileMode));
490 SkShader::kClamp_TileMode)); in onDraw()
532 SkShader::kClamp_TileMode)); in onDraw()
584 SkShader::kClamp_TileMode, in onDraw()
588 SkShader::kClamp_TileMode, in onDraw()
629 SkShader::kClamp_TileMode); in onOnceBeforeDraw()
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Dimageblurclampmode.cpp74 SkBlurImageFilter::kClamp_TileMode); in onDraw()
80 SkBlurImageFilter::kClamp_TileMode); in onDraw()
86 SkBlurImageFilter::kClamp_TileMode); in onDraw()
Dclippedbitmapshaders.cpp62 case SkShader::kClamp_TileMode: in onShortName()
118 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); )
122 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode, true); )
Dtilemodes.cpp34 SkShader::kClamp_TileMode)); in makebm()
95 SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode }; in onDraw()
210 SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode in onDraw()
307 { SkShader::kClamp_TileMode, SkShader::kClamp_TileMode },
308 { SkShader::kClamp_TileMode, SkShader::kDecal_TileMode },
309 { SkShader::kDecal_TileMode, SkShader::kClamp_TileMode },
Dp3.cpp202 SkShader::kClamp_TileMode));
229 SkShader::kClamp_TileMode,
257 SkShader::kClamp_TileMode));
284 SkShader::kClamp_TileMode,
312 SkShader::kClamp_TileMode,
347 as_shader.setShader(SkShader::MakeBitmapShader(bm, SkShader::kClamp_TileMode
348 , SkShader::kClamp_TileMode));
Dshallowgradient.cpp15 return SkGradientShader::MakeLinear(pts, colors, nullptr, count, SkShader::kClamp_TileMode); in shader_linear()
21 SkShader::kClamp_TileMode); in shader_radial()
27 colors, nullptr, count, SkShader::kClamp_TileMode); in shader_conical()
Dperspshaders.cpp48 fBitmapShader = SkShader::MakeBitmapShader(fBitmap, SkShader::kClamp_TileMode, in onOnceBeforeDraw()
49 SkShader::kClamp_TileMode); in onOnceBeforeDraw()
64 SkShader::kClamp_TileMode); in onOnceBeforeDraw()
66 SkShader::kClamp_TileMode); in onOnceBeforeDraw()
/external/skqp/samplecode/
DSampleShaders.cpp30 auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); in make_bitmapfade()
33 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); in make_bitmapfade()
53 … auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); in ShaderView()
59 … auto shaderB = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode); in ShaderView()
DSampleLighting.cpp42 SkShader::kClamp_TileMode, in LightingView()
43 SkShader::kClamp_TileMode, in LightingView()
52 SkShader::kClamp_TileMode, in LightingView()
53 SkShader::kClamp_TileMode, in LightingView()
/external/skqp/src/pdf/
DSkPDFShader.cpp67 if (tileModes[0] != SkShader::kClamp_TileMode || in make_image_shader()
68 tileModes[1] != SkShader::kClamp_TileMode) { in make_image_shader()
122 if (tileModes[0] == SkShader::kClamp_TileMode || in make_image_shader()
123 tileModes[1] == SkShader::kClamp_TileMode) { in make_image_shader()
134 if (tileModes[0] == SkShader::kClamp_TileMode && in make_image_shader()
135 tileModes[1] == SkShader::kClamp_TileMode) { in make_image_shader()
169 if (tileModes[0] == SkShader::kClamp_TileMode) { in make_image_shader()
208 if (tileModes[1] == SkShader::kClamp_TileMode) { in make_image_shader()
273 {SkShader::kClamp_TileMode, SkShader::kClamp_TileMode}, in make_fallback_shader()
347 {SkShader::kClamp_TileMode, SkShader::kClamp_TileMode}, in SkPDFMakeShader()
/external/skqp/docs/
DSkBlendMode_Reference.bmh246 colors, nullptr, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode));
314 SkShader::kClamp_TileMode));
320 SkShader::kClamp_TileMode));
338 SkShader::kClamp_TileMode));
344 SkShader::kClamp_TileMode));
362 SkShader::kClamp_TileMode));
368 SkShader::kClamp_TileMode));
387 SkShader::kClamp_TileMode));
393 SkShader::kClamp_TileMode));
412 SkShader::kClamp_TileMode));
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/external/skqp/src/core/
DSkBitmapProcState.cpp199 if (fTileModeX != SkShader::kClamp_TileMode || in init()
200 fTileModeY != SkShader::kClamp_TileMode) { in init()
275 && SkShader::kClamp_TileMode == fTileModeX) { in chooseProcs()
434 if (SkShader::kClamp_TileMode != s.fTileModeX || in S32_D32_constX_shaderproc()
435 SkShader::kClamp_TileMode != s.fTileModeY) { in S32_D32_constX_shaderproc()
446 case SkShader::kClamp_TileMode: in S32_D32_constX_shaderproc()
464 (SkShader::kClamp_TileMode != s.fTileModeX || in S32_D32_constX_shaderproc()
465 SkShader::kClamp_TileMode != s.fTileModeY)) { in S32_D32_constX_shaderproc()
472 case SkShader::kClamp_TileMode: in S32_D32_constX_shaderproc()
565 if (SkShader::kClamp_TileMode == tx && SkShader::kClamp_TileMode == ty) { in chooseShaderProc32()

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