Searched refs:kConfigured (Results 1 – 5 of 5) sorted by relevance
133 SkDEBUGCODE(fScissorStatus = DynamicStateStatus::kConfigured); in setScissorRect()172 SkDEBUGCODE(fTextureBindingStatus = DynamicStateStatus::kConfigured); in bindTextures()191 fInstanceBufferStatus = DynamicStateStatus::kConfigured; in bindBuffers()196 fVertexBufferStatus = DynamicStateStatus::kConfigured; in bindBuffers()228 SkASSERT(DynamicStateStatus::kConfigured != fInstanceBufferStatus); in draw()239 SkASSERT(DynamicStateStatus::kConfigured != fInstanceBufferStatus); in drawIndexed()
216 kConfigured enumerator
78 kConfigured = 2, enumerator
182 state_ = State::kConfigured; in OnConnect()192 if (state != State::kConfigured) { in StartTracing()
137 if (PollState(handles[i]) != State::kConfigured) { in TestMany()