Searched refs:kCountX (Results 1 – 3 of 3) sorted by relevance
24 constexpr uint32_t kCountX = 8; variable27 1.f / static_cast<GLfloat>(kCountX),30 constexpr std::array<uint32_t, 2> kTilePixelSize = {kWidth / kCountX, kHeight / kCountY};179 << "#define kCountX " << kCountX << "\n" in vertexShaderSource300()314 for (uint32_t i = 0; i < kCountX; i += 2) in doDrawArraysInstancedBaseInstance()326 const GLsizei drawCount = kCountX / 2; in doMultiDrawArraysInstancedBaseInstance()348 for (uint32_t i = 0; i < kCountX; i += 2) in doDrawElementsInstancedBaseVertexBaseInstance()376 const GLsizei drawCount = kCountX * kCountY / 2; in doMultiDrawElementsInstancedBaseVertexBaseInstance()386 for (uint32_t i = 0; i < kCountX; i += 2) in doMultiDrawElementsInstancedBaseVertexBaseInstance()401 uint32_t numColums = oneColumn ? 1 : kCountX; in checkDrawResult()[all …]
25 constexpr uint32_t kCountX = 8; variable27 constexpr int kBoxCount = kCountX * kCountY;30 1.f / static_cast<GLfloat>(kCountX),33 constexpr std::array<uint32_t, 2> kTilePixelSize = {kWidth / kCountX, kHeight / kCountY};132 for (uint32_t x = 0; x < kCountX; ++x) in DrawBaseVertexVariantsTest()157 mRegularIndices.resize(kCountY * kCountX * mIndices.size()); in DrawBaseVertexVariantsTest()160 for (uint32_t x = 0; x < kCountX; x++) in DrawBaseVertexVariantsTest()162 uint32_t i = x + y * kCountX; in DrawBaseVertexVariantsTest()318 for (uint32_t x = 0; x < kCountX; ++x) in checkDrawResult()
21 constexpr uint32_t kCountX = 8; variable23 constexpr uint32_t kQuadCount = kCountX * kCountY;26 1.f / static_cast<GLfloat>(kCountX),29 constexpr std::array<uint32_t, 2> kTilePixelSize = {kWidth / kCountX, kHeight / kCountY};201 for (uint32_t x = 0; x < kCountX; ++x) in SetupBuffers()207 uint32_t quadIndex = y * kCountX + x; in SetupBuffers()329 for (uint32_t x = 0; x < kCountX; ++x) in CheckDrawResult()333 uint32_t quadID = IsDrawIDTest() ? y * kCountX + x : 0; in CheckDrawResult()