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Searched refs:kDefaultDrawFramebufferHandle (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/
DResourceManager.cpp357 ASSERT(handle != Framebuffer::kDefaultDrawFramebufferHandle); in AllocateNewObject()
381 mObjectMap.assign(Framebuffer::kDefaultDrawFramebufferHandle, framebuffer); in setDefaultFramebuffer()
386 return getFramebuffer(Framebuffer::kDefaultDrawFramebufferHandle); in getDefaultFramebuffer()
DFramebuffer.cpp350 : mId(Framebuffer::kDefaultDrawFramebufferHandle), in FramebufferState()
389 ASSERT(mId != Framebuffer::kDefaultDrawFramebufferHandle); in FramebufferState()
775 return mId == Framebuffer::kDefaultDrawFramebufferHandle; in isDefault()
778 const FramebufferID Framebuffer::kDefaultDrawFramebufferHandle = {0}; member in gl::Framebuffer
DFramebuffer.h435 static const FramebufferID kDefaultDrawFramebufferHandle; variable
DContext.cpp2822 mState.mFramebufferManager->getFramebuffer(Framebuffer::kDefaultDrawFramebufferHandle); in getRenderBuffer()
8939 mState.mFramebufferManager->getFramebuffer(Framebuffer::kDefaultDrawFramebufferHandle); in unsetDefaultFramebuffer()
DvalidationES.cpp1478 ((drawFramebuffer->id() != Framebuffer::kDefaultDrawFramebufferHandle) || in ValidateBlitFramebufferParameters()