Searched refs:kDefaultDrawFramebufferHandle (Results 1 – 5 of 5) sorted by relevance
357 ASSERT(handle != Framebuffer::kDefaultDrawFramebufferHandle); in AllocateNewObject()381 mObjectMap.assign(Framebuffer::kDefaultDrawFramebufferHandle, framebuffer); in setDefaultFramebuffer()386 return getFramebuffer(Framebuffer::kDefaultDrawFramebufferHandle); in getDefaultFramebuffer()
350 : mId(Framebuffer::kDefaultDrawFramebufferHandle), in FramebufferState()389 ASSERT(mId != Framebuffer::kDefaultDrawFramebufferHandle); in FramebufferState()775 return mId == Framebuffer::kDefaultDrawFramebufferHandle; in isDefault()778 const FramebufferID Framebuffer::kDefaultDrawFramebufferHandle = {0}; member in gl::Framebuffer
435 static const FramebufferID kDefaultDrawFramebufferHandle; variable
2822 mState.mFramebufferManager->getFramebuffer(Framebuffer::kDefaultDrawFramebufferHandle); in getRenderBuffer()8939 mState.mFramebufferManager->getFramebuffer(Framebuffer::kDefaultDrawFramebufferHandle); in unsetDefaultFramebuffer()
1478 ((drawFramebuffer->id() != Framebuffer::kDefaultDrawFramebufferHandle) || in ValidateBlitFramebufferParameters()