Searched refs:kES32Required (Results 1 – 2 of 2) sorted by relevance
145 context->validationError(GL_INVALID_OPERATION, kES32Required); in ValidateCopyImageSubData()520 context->validationError(GL_INVALID_OPERATION, kES32Required); in ValidateTexBuffer()536 context->validationError(GL_INVALID_OPERATION, kES32Required); in ValidateTexBufferRange()
110 MSG kES32Required = "OpenGL ES 3.2 Required"; variable