Searched refs:kEmulatedGLBaseInstanceName (Results 1 – 1 of 1) sorted by relevance
96 constexpr const ImmutableString kEmulatedGLBaseInstanceName("angle_BaseInstance"); variable235 uniformBaseInstance.name = kEmulatedGLBaseInstanceName.data(); in EmulateGLBaseVertexBaseInstance()236 uniformBaseInstance.mappedName = kEmulatedGLBaseInstanceName.data(); in EmulateGLBaseVertexBaseInstance()