Searched refs:kEmulatedGLBaseVertexName (Results 1 – 1 of 1) sorted by relevance
74 constexpr const ImmutableString kEmulatedGLBaseVertexName("angle_BaseVertex"); variable200 uniformBaseVertex.name = kEmulatedGLBaseVertexName.data(); in EmulateGLBaseVertexBaseInstance()201 uniformBaseVertex.mappedName = kEmulatedGLBaseVertexName.data(); in EmulateGLBaseVertexBaseInstance()