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Searched refs:kEmulatedGLDrawIDName (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/compiler/translator/tree_ops/
DEmulateMultiDrawShaderBuiltins.cpp33 constexpr const ImmutableString kEmulatedGLDrawIDName("angle_DrawID"); variable
133 new TVariable(symbolTable, kEmulatedGLDrawIDName, type, SymbolType::AngleInternal); in EmulateGLDrawID()
140 uniform.name = kEmulatedGLDrawIDName.data(); in EmulateGLDrawID()
141 uniform.mappedName = kEmulatedGLDrawIDName.data(); in EmulateGLDrawID()