/external/angle/src/tests/gl_tests/ |
D | GLSLTest.cpp | 536 constexpr char kFS[] = R"(precision mediump float; in TEST_P() local 548 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFS); in TEST_P() 577 constexpr char kFS[] = R"(#version 300 es in TEST_P() local 591 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 622 constexpr char kFS[] = R"(#version 300 es in TEST_P() local 638 ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), kFS); in TEST_P() 676 constexpr char kFS[] = R"(precision mediump float; in TEST_P() local 699 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFS); in TEST_P() 706 constexpr char kFS[] = R"(precision mediump float; in TEST_P() local 729 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFS); in TEST_P() [all …]
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D | BindUniformLocationTest.cpp | 48 constexpr char kFS[] = R"(precision mediump float; in TEST_P() local 61 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P() 89 constexpr char kFS[] = R"(precision mediump float; in TEST_P() local 102 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P() 138 constexpr char kFS[] = in TEST_P() local 151 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P() 195 constexpr char kFS[] = in TEST_P() local 225 mProgram = CompileProgram(kVS, kFS, [&](GLuint program) { in TEST_P() 271 constexpr char kFS[] = R"(precision mediump float; in TEST_P() local 284 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS, [&](GLuint program) { in TEST_P() [all …]
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D | AtomicCounterBufferTest.cpp | 61 constexpr char kFS[] = in TEST_P() local 67 GLuint program = CompileProgram(kVS, kFS); in TEST_P() 82 constexpr char kFS[] = in TEST_P() local 89 GLuint program = CompileProgram(kVS, kFS); in TEST_P() 104 constexpr char kFS[] = in TEST_P() local 111 GLuint program = CompileProgram(kVS, kFS); in TEST_P() 151 constexpr char kFS[] = in TEST_P() local 163 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P() 192 constexpr char kFS[] = in TEST_P() local 204 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P() [all …]
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D | MatrixTest.cpp | 49 constexpr char kFS[] = R"(#version 310 es in TEST_P() local 62 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 113 constexpr char kFS[] = R"(#version 310 es in TEST_P() local 126 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 178 constexpr char kFS[] = R"(#version 310 es in TEST_P() local 191 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 247 constexpr char kFS[] = R"(#version 310 es in TEST_P() local 264 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P()
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D | UniformBufferTest.cpp | 326 constexpr char kFS[] = in TEST_P() local 335 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 413 constexpr char kFS[] = in TEST_P() local 422 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 651 constexpr char kFS[] = in TEST_P() local 663 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 709 constexpr char kFS[] = in TEST_P() local 721 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P() 768 constexpr char kFS[] = in TEST_P() local 780 GLuint program = CompileProgram(kVS, kFS); in TEST_P() [all …]
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D | IncompleteTextureTest.cpp | 39 constexpr char kFS[] = R"(precision highp float; in testSetUp() local 48 mProgram = CompileProgram(kVS, kFS); in testSetUp() 221 constexpr char kFS[] = R"(#version 310 es in TEST_P() local 238 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 264 constexpr char kFS[] = R"(#version 300 es in TEST_P() local 284 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 318 constexpr char kFS[] = R"(#version 300 es in TEST_P() local 338 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 376 constexpr char kFS[] = R"(#version 300 es in TEST_P() local 394 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P()
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D | UniformTest.cpp | 329 constexpr char kFS[] = in testSetUp() local 344 mProgram = CompileProgram(kVS, kFS); in testSetUp() 402 constexpr char kFS[] = R"(precision mediump float; in TEST_P() local 409 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 744 constexpr char kFS[] = in TEST_P() local 757 mProgram = CompileProgram(essl3_shaders::vs::Zero(), kFS); in TEST_P() 803 constexpr char kFS[] = in TEST_P() local 817 mProgram = CompileProgram(essl3_shaders::vs::Zero(), kFS); in TEST_P() 858 constexpr char kFS[] = in TEST_P() local 865 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() [all …]
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D | WEBGLVideoTextureTest.cpp | 58 constexpr char kFS[] = R"( in TEST_P() local 69 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 102 constexpr char kFS[] = R"( in TEST_P() local 119 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 225 constexpr char kFS[] = R"(#version 300 es in TEST_P() local 236 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P()
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D | LinkAndRelinkTest.cpp | 67 constexpr char kFS[] = "void main() {}"; in TEST_P() local 72 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P() 163 constexpr char kFS[] = R"(precision mediump float; in TEST_P() local 175 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFS); in TEST_P() 351 constexpr char kFS[] = "void main() {}"; in TEST_P() local 354 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P() 389 constexpr char kFS[] = "void main() {}"; in TEST_P() local 394 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P()
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D | ProgramInterfaceTest.cpp | 93 constexpr char kFS[] = in TEST_P() local 104 createGraphicsProgram(program, essl31_shaders::vs::Simple(), kFS, std::get<1>(GetParam())); in TEST_P() 130 constexpr char kFS[] = in TEST_P() local 141 createGraphicsProgram(program, essl31_shaders::vs::Simple(), kFS, std::get<1>(GetParam())); in TEST_P() 197 constexpr char kFS[] = in TEST_P() local 208 createGraphicsProgram(program, kVS, kFS, std::get<1>(GetParam())); in TEST_P() 258 constexpr char kFS[] = in TEST_P() local 269 createGraphicsProgram(program, kVS, kFS, std::get<1>(GetParam())); in TEST_P() 326 constexpr char kFS[] = in TEST_P() local 349 createGraphicsProgram(program, essl31_shaders::vs::Simple(), kFS, std::get<1>(GetParam())); in TEST_P() [all …]
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D | BlendFuncExtendedTest.cpp | 461 constexpr char kFS[] = R"(#version 300 es in TEST_P() local 473 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFS, [](GLuint program) { in TEST_P() 492 constexpr char kFS[] = R"(#version 300 es in TEST_P() local 504 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFS, [](GLuint program) { in TEST_P() 528 constexpr char kFS[] = R"(#version 300 es in TEST_P() local 540 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFS, [](GLuint program) { in TEST_P() 684 constexpr char kFS[] = R"(#version 300 es in TEST_P() local 697 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P() 725 constexpr char kFS[] = R"(#version 300 es in TEST_P() local 735 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P() [all …]
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D | GeometryShaderTest.cpp | 314 constexpr char kFS[] = R"(#version 310 es in TEST_P() local 323 GLuint program = CompileProgramWithGS(kVS, kGS, kFS); in TEST_P() 359 constexpr char kFS[] = R"(#version 310 es in TEST_P() local 369 GLuint program = CompileProgramWithGS(kVS, kGS, kFS); in TEST_P() 528 constexpr char kFS[] = R"(#version 310 es in TEST_P() local 540 GLuint program = CompileProgramWithGS(essl31_shaders::vs::Simple(), kGS, kFS); in TEST_P() 552 constexpr char kFS[] = R"(#version 310 es in TEST_P() local 561 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P() 613 constexpr char kFS[] = R"(#version 310 es in TEST_P() local 622 ANGLE_GL_PROGRAM_WITH_GS(program, kVS, kGS, kFS); in TEST_P() [all …]
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D | WebGLCompatibilityTest.cpp | 91 constexpr char kFS[] = in TestFloatTextureFormat() local 112 ANGLE_GL_PROGRAM(samplingProgram, kVS, kFS); in TestFloatTextureFormat() 227 constexpr char kFS[] = in TestExtFloatBlend() local 233 ANGLE_GL_PROGRAM(program, kVS, kFS); in TestExtFloatBlend() 383 constexpr char kFS[] = in TEST_P() local 386 ASSERT_EQ(0u, CompileShader(GL_FRAGMENT_SHADER, kFS)); in TEST_P() 394 GLuint shader = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P() 405 constexpr char kFS[] = in TEST_P() local 412 ASSERT_EQ(0u, CompileShader(GL_FRAGMENT_SHADER, kFS)); in TEST_P() 420 GLuint shader = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P() [all …]
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D | TransformFeedbackTest.cpp | 817 constexpr char kFS[] = in TEST_P() local 827 mProgram = CompileProgramWithTransformFeedback(kVS, kFS, tfVaryings, GL_INTERLEAVED_ATTRIBS); in TEST_P() 890 constexpr char kFS[] = in TEST_P() local 900 mProgram = CompileProgramWithTransformFeedback(kVS, kFS, tfVaryings, GL_INTERLEAVED_ATTRIBS); in TEST_P() 970 constexpr char kFS[] = R"(#version 300 es in TEST_P() local 980 mProgram = CompileProgramWithTransformFeedback(kVS, kFS, tfVaryings, GL_INTERLEAVED_ATTRIBS); in TEST_P() 1095 constexpr char kFS[] = R"(#version 300 es in TEST_P() local 1113 CompileProgramWithTransformFeedback(kVS, kFS, tfVaryings, GL_INTERLEAVED_ATTRIBS); in TEST_P() 1236 constexpr char kFS[] = in TEST_P() local 1248 mProgram = CompileProgramWithTransformFeedback(kVS, kFS, tfVaryings, GL_INTERLEAVED_ATTRIBS); in TEST_P() [all …]
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D | SimpleOperationTest.cpp | 168 constexpr char kFS[] = R"(precision mediump float; in TEST_P() local 175 GLuint shader = CompileShader(GL_FRAGMENT_SHADER, kFS); in TEST_P() 221 constexpr char kFS[] = "void main() { gl_FragColor = vec4(1.0, 1.0, 1.0, 1.0); }"; in TEST_P() local 223 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 233 constexpr char kFS[] = R"(precision mediump float; in TEST_P() local 240 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 701 constexpr char kFS[] = in TEST_P() local 707 ANGLE_GL_PROGRAM(program, kBasicVertexShader, kFS); in TEST_P() 733 constexpr char kFS[] = in TEST_P() local 739 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() [all …]
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D | FloatingPointSurfaceTest.cpp | 29 constexpr char kFS[] = in testSetUp() local 36 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS); in testSetUp()
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D | BuiltinVariableTest.cpp | 44 constexpr char kFS[] = in testSetUp() local 54 mProgram = CompileProgram(kVS, kFS); in testSetUp() 209 constexpr char kFS[] = in testSetUp() local 219 mProgram = CompileProgram(essl3_shaders::vs::Simple(), kFS); in testSetUp()
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D | CubeMapTextureTest.cpp | 240 constexpr char kFS[] = R"(precision mediump float; in TEST_P() local 273 runSampleCoordinateTransformTest(kFS); in TEST_P() 285 constexpr char kFS[] = R"(#extension GL_EXT_shader_texture_lod : require in TEST_P() local 320 runSampleCoordinateTransformTest(kFS); in TEST_P()
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D | VulkanDescriptorSetTest.cpp | 69 constexpr char kFS[] = in TEST_P() local 81 ANGLE_GL_PROGRAM(program, essl31_shaders::vs::Simple(), kFS); in TEST_P()
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D | VulkanUniformUpdatesTest.cpp | 190 constexpr char kFS[] = R"(varying mediump vec2 v_texCoord; in TEST_P() local 198 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), kFS); in TEST_P() 258 constexpr char kFS[] = R"(varying mediump vec2 v_texCoord; in TEST_P() local 266 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), kFS); in TEST_P() 346 constexpr char kFS[] = R"(varying mediump vec2 texCoord; in TEST_P() local 353 ANGLE_GL_PROGRAM(program1, kVS, kFS); in TEST_P() 354 ANGLE_GL_PROGRAM(program2, kVS, kFS); in TEST_P()
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D | ProgramBinaryTest.cpp | 310 constexpr char kFS[] = in testBinaryAndUBOBlockIndexes() local 320 ANGLE_GL_PROGRAM(program, kVS, kFS); in testBinaryAndUBOBlockIndexes() 426 constexpr char kFS[] = in TEST_P() local 439 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 533 constexpr char kFS[] = in TEST_P() local 546 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 624 constexpr char kFS[] = in TEST_P() local 644 ANGLE_GL_PROGRAM(program, kVS, kFS); in TEST_P() 773 constexpr char kFS[] = in TEST_P() local 786 program.makeRaster(kVS, kFS); in TEST_P() [all …]
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D | UnpackRowLength.cpp | 32 constexpr char kFS[] = R"(uniform sampler2D tex; in testSetUp() local 38 mProgram = CompileProgram(essl1_shaders::vs::Simple(), kFS); in testSetUp()
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/external/angle/samples/hello_triangle/ |
D | HelloTriangle.cpp | 35 constexpr char kFS[] = R"(precision mediump float; in initialize() local 41 mProgram = CompileProgram(kVS, kFS); in initialize()
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/external/angle/samples/simple_texture_2d/ |
D | SimpleTexture2D.cpp | 38 constexpr char kFS[] = R"(precision mediump float; in initialize() local 46 mProgram = CompileProgram(kVS, kFS); in initialize()
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/external/angle/samples/simple_texture_cubemap/ |
D | SimpleTextureCubemap.cpp | 40 constexpr char kFS[] = R"(precision mediump float; in initialize() local 48 mProgram = CompileProgram(kVS, kFS); in initialize()
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