/external/skia/src/gpu/tessellate/ |
D | GrStrokeTessellateShader.h | 115 fAttribs.emplace_back("prevCtrlPtAttr", kFloat2_GrVertexAttribType, kFloat2_GrSLType); in GrStrokeTessellateShader() 148 fAttribs.emplace_back("argsAttr", kFloat2_GrVertexAttribType, kFloat2_GrSLType); in GrStrokeTessellateShader() 152 fAttribs.emplace_back("dynamicStrokeAttr", kFloat2_GrVertexAttribType, in GrStrokeTessellateShader()
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D | GrFillPathShader.h | 73 "input_point", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrFillTriangleShader()
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D | GrStencilPathShader.h | 86 constexpr static Attribute kSinglePointAttrib{"inputPoint", kFloat2_GrVertexAttribType,
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D | GrDrawAtlasPathOp.cpp | 25 {"viewmatrix_trans", kFloat2_GrVertexAttribType, kFloat2_GrSLType}};
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/external/skia/src/gpu/effects/ |
D | GrBezierEffect.h | 106 {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}, 174 {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType},
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D | GrShadowGeoProc.cpp | 60 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrRRectShadowGeoProc()
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D | GrDistanceFieldGeoProc.cpp | 235 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrDistanceFieldA8TextGeoProc() 508 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrDistanceFieldPathGeoProc() 834 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrDistanceFieldLCDTextGeoProc()
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/external/skqp/src/gpu/effects/ |
D | GrBezierEffect.h | 122 {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}, 207 {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType},
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D | GrShadowGeoProc.cpp | 66 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrRRectShadowGeoProc()
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D | GrDistanceFieldGeoProc.cpp | 231 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrDistanceFieldA8TextGeoProc() 525 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrDistanceFieldPathGeoProc() 845 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrDistanceFieldLCDTextGeoProc()
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D | GrBitmapTextGeoProc.cpp | 139 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in GrBitmapTextGeoProc()
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/external/skqp/tests/ |
D | GrMeshTest.cpp | 301 fInstanceLocation = {"location", kFloat2_GrVertexAttribType, kHalf2_GrSLType}; in GrMeshTestProcessor() 305 fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType}; in GrMeshTestProcessor() 309 fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType}; in GrMeshTestProcessor()
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D | PrimitiveProcessorTest.cpp | 65 fAttributes[i] = {fAttribNames[i].c_str(), kFloat2_GrVertexAttribType, in onPrepareDraws()
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D | GrPipelineDynamicStateTest.cpp | 74 {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType},
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/external/skia/tools/gpu/ |
D | TestOps.cpp | 84 Attribute fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; 85 Attribute fInLocalCoords = {"inLocalCoords", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
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/external/skia/src/gpu/ops/ |
D | GrQuadPerEdgeAA.cpp | 508 count += GrVertexAttribTypeSize(kFloat2_GrVertexAttribType) + in vertexSize() 515 count += GrVertexAttribTypeSize(kFloat2_GrVertexAttribType); in vertexSize() 795 fPosition = {"position", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in initializeAttrs() 802 fPosition = {"position", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in initializeAttrs() 816 fLocalCoord = {"localCoord", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in initializeAttrs()
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/external/skia/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 226 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in DefaultGeoProc() 232 fInLocalCoords = {"inLocalCoord", kFloat2_GrVertexAttribType, in DefaultGeoProc()
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/external/skia/tests/ |
D | GrMeshTest.cpp | 472 fInstanceLocation = {"location", kFloat2_GrVertexAttribType, kHalf2_GrSLType}; 476 fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType}; 480 fVertexPosition = {"vertex", kFloat2_GrVertexAttribType, kHalf2_GrSLType};
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D | PrimitiveProcessorTest.cpp | 112 fAttributes[i] = {fAttribNames[i].c_str(), kFloat2_GrVertexAttribType, in onCreateProgramInfo()
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/external/skqp/gm/ |
D | fwidth_squircle.cpp | 27 {"bboxcoord", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
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D | clockwise.cpp | 26 {"vertex", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
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/external/skqp/src/gpu/gl/ |
D | GrGLVertexArray.cpp | 24 case kFloat2_GrVertexAttribType: in attrib_layout()
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/external/skqp/src/gpu/ |
D | GrDefaultGeoProcFactory.cpp | 343 fInPosition = {"inPosition", kFloat2_GrVertexAttribType, kFloat2_GrSLType}; in DefaultGeoProc() 349 fInLocalCoords = {"inLocalCoord", kFloat2_GrVertexAttribType, in DefaultGeoProc()
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/external/skia/src/gpu/gl/ |
D | GrGLVertexArray.cpp | 25 case kFloat2_GrVertexAttribType: in attrib_layout()
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/external/skia/gm/ |
D | fwidth_squircle.cpp | 57 {"bboxcoord", kFloat2_GrVertexAttribType, kFloat2_GrSLType};
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