/external/skia/src/gpu/effects/generated/ |
D | GrMagnifierEffect.cpp | 42 &_outer, kFragment_GrShaderFlag, kFloat_GrSLType, "xInvZoom"); in emitCode() 44 &_outer, kFragment_GrShaderFlag, kFloat_GrSLType, "yInvZoom"); in emitCode() 46 &_outer, kFragment_GrShaderFlag, kFloat_GrSLType, "xInvInset"); in emitCode() 48 &_outer, kFragment_GrShaderFlag, kFloat_GrSLType, "yInvInset"); in emitCode()
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/external/skqp/src/gpu/effects/ |
D | GrMagnifierEffect.cpp | 40 kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "xInvZoom"); in emitCode() 42 kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "yInvZoom"); in emitCode() 44 kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "xInvInset"); in emitCode() 46 kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "yInvInset"); in emitCode()
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D | GrBezierEffect.cpp | 106 GrShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0); in onEmitCode() 109 GrShaderVar dfdx("dfdx", kFloat_GrSLType, 0); in onEmitCode() 110 GrShaderVar dfdy("dfdy", kFloat_GrSLType, 0); in onEmitCode() 112 GrShaderVar gFM("gFM", kFloat_GrSLType, 0); in onEmitCode() 113 GrShaderVar func("func", kFloat_GrSLType, 0); in onEmitCode() 197 kFloat_GrSLType, in onEmitCode()
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D | GrDistanceFieldGeoProc.cpp | 71 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType; in onEmitCode() 348 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType; in onEmitCode() 653 GrSLType texIdxType = args.fShaderCaps->integerSupport() ? kInt_GrSLType : kFloat_GrSLType; in onEmitCode() 659 GrGLSLVarying delta(kFloat_GrSLType); in onEmitCode()
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D | GrRRectBlurEffect.cpp | 70 fCornerRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat_GrSLType, in emitCode()
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/external/skia/src/gpu/effects/ |
D | GrBezierEffect.cpp | 108 GrShaderVar dfdx("dfdx", kFloat_GrSLType, 0); in onEmitCode() 109 GrShaderVar dfdy("dfdy", kFloat_GrSLType, 0); in onEmitCode() 111 GrShaderVar gFM("gFM", kFloat_GrSLType, 0); in onEmitCode() 112 GrShaderVar func("func", kFloat_GrSLType, 0); in onEmitCode() 154 kFloat_GrSLType, in onEmitCode()
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D | GrAtlasedShaderHelpers.h | 66 texIdx->reset(kFloat_GrSLType); in append_index_uv_varyings()
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/external/skia/src/gpu/ |
D | GrSPIRVUniformHandler.cpp | 67 case kFloat_GrSLType: in grsltype_to_alignment_mask() 136 case kFloat_GrSLType: in grsltype_to_size() 323 return get_ubo_offset(&dummy, kFloat_GrSLType, 0); in getRTHeightOffset()
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D | GrSPIRVVaryingHandler.cpp | 19 case kFloat_GrSLType: // fall through in grsltype_to_location_size()
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D | GrUniformDataManager.cpp | 56 SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType); in set1f() 66 SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType); in set1fv()
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/external/skia/src/gpu/vk/ |
D | GrVkUniformHandler.cpp | 60 case kFloat_GrSLType: in grsltype_to_alignment_mask() 134 case kFloat_GrSLType: in grsltype_to_vk_size() 388 return get_aligned_offset(¤tOffset, kFloat_GrSLType, 0, layout); in getRTHeightOffset()
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D | GrVkVaryingHandler.cpp | 16 case kFloat_GrSLType: // fall through in grsltype_to_location_size()
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D | GrVkPipelineStateDataManager.cpp | 89 SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType); in set1fv()
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/external/skqp/src/gpu/glsl/ |
D | GrGLSL.cpp | 23 case kFloat_GrSLType: in GrGLSLTypeString()
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D | GrGLSLGeometryProcessor.cpp | 37 case kFloat_GrSLType: in emitCode()
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/external/skia/src/gpu/glsl/ |
D | GrGLSL.cpp | 34 case kFloat_GrSLType: return "float"; in GrGLSLTypeString()
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/external/skqp/include/private/ |
D | GrTypesPriv.h | 361 kFloat_GrSLType, enumerator 443 case kFloat_GrSLType: in GrSLTypeIsFloatType() 495 case kFloat_GrSLType: in GrSLTypeVecLength() 585 case kFloat_GrSLType: in GrSLTypeIsCombinedSamplerType() 653 case kFloat_GrSLType: in GrSLTypeAcceptsPrecision() 685 case kFloat_GrSLType: in GrSLTypeTemporarilyAcceptsPrecision()
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/external/skqp/src/gpu/vk/ |
D | GrVkVaryingHandler.cpp | 16 case kFloat_GrSLType: // fall through in grsltype_to_location_size()
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D | GrVkUniformHandler.cpp | 52 case kFloat_GrSLType: in grsltype_to_alignment_mask() 133 case kFloat_GrSLType: in grsltype_to_vk_size()
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/external/skia/include/private/ |
D | GrTypesPriv.h | 308 kFloat_GrSLType, enumerator 376 case kFloat_GrSLType: in GR_MAKE_BITFIELD_OPS() 461 case kFloat_GrSLType: in GrSLTypeIsIntegralType() 502 case kFloat_GrSLType: in GrSLTypeVecLength() 601 case kFloat_GrSLType: in GrSLTypeIsCombinedSamplerType()
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/external/skia/tests/sksl/fp/ |
D | GrFunctionArgTypes.cpp | 23 …const GrShaderVar takes_float_args[] = { GrShaderVar("f1", kFloat_GrSLType), GrShaderVar("f2", kFl… in emitCode()
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/external/skia/src/gpu/tessellate/ |
D | GrStrokeTessellateShader.cpp | 157 kFloat_GrSLType, "parametricPrecision", in onEmitCode() 1034 nullptr, kVertex_GrShaderFlag, kFloat_GrSLType, "parametricPrecision", in onEmitCode() 1051 nullptr, kVertex_GrShaderFlag, kFloat_GrSLType, "edgeCount", &edgeCountName); in onEmitCode()
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/external/skia/src/sksl/ |
D | SkSLUtil.cpp | 54 if (type == *context.fTypes.fFloat ) { *outType = kFloat_GrSLType; return true; } in type_to_grsltype()
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/external/skia/src/gpu/gl/ |
D | GrGLProgramDataManager.cpp | 68 SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType); in set1f() 79 SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType); in set1fv()
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/external/skqp/src/gpu/gl/ |
D | GrGLProgramDataManager.cpp | 87 SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType); in set1f() 98 SkASSERT(uni.fType == kFloat_GrSLType || uni.fType == kHalf_GrSLType); in set1fv()
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