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Searched refs:kFragment_GrShaderType (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/mtl/
DGrMtlPipelineStateBuilder.mm583 cached_sksl[kFragment_GrShaderType],
586 &msl[kFragment_GrShaderType],
587 &inputs[kFragment_GrShaderType],
603 if (msl[kVertex_GrShaderType].empty() || msl[kFragment_GrShaderType].empty()) {
614 if (success && msl[kFragment_GrShaderType].empty()) {
619 &msl[kFragment_GrShaderType],
620 &inputs[kFragment_GrShaderType],
633 sksl[kFragment_GrShaderType] = GrShaderUtils::PrettyPrint(fFS.fCompilerString);
649 shaderLibraries[kFragment_GrShaderType] = this->compileMtlShaderLibrary(
650 msl[kFragment_GrShaderType],
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/external/skia/src/gpu/vk/
DGrVkPipelineStateBuilder.cpp128 &outShaderModules[kFragment_GrShaderType], in loadShadersFromCache()
130 shaders[kFragment_GrShaderType], in loadShadersFromCache()
131 inputs[kFragment_GrShaderType]); in loadShadersFromCache()
272 *sksl[kFragment_GrShaderType], in finalize()
273 &shaderModules[kFragment_GrShaderType], in finalize()
276 &shaders[kFragment_GrShaderType], in finalize()
277 &inputs[kFragment_GrShaderType]); in finalize()
/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp329 if (glsl[kFragment_GrShaderType].empty()) { in finalize()
336 *sksl[kFragment_GrShaderType], in finalize()
338 &glsl[kFragment_GrShaderType], in finalize()
348 if (!this->compileAndAttachShaders(glsl[kFragment_GrShaderType], programID, in finalize()
502 allShaders.appendf("// Fragment SKSL\n%s\n", sksl[kFragment_GrShaderType]->c_str()); in checkLinkStatus()
509 allShaders.appendf("// Fragment GLSL\n%s\n", glsl[kFragment_GrShaderType].c_str()); in checkLinkStatus()
597 shaders[kFragment_GrShaderType], in PrecompileProgram()
/external/skia/tools/gpu/
DMemoryCache.cpp110 file.write(shaders[kFragment_GrShaderType].c_str(), in writeShadersToDisk()
111 shaders[kFragment_GrShaderType].size()); in writeShadersToDisk()
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp136 compile(SkSL::ProgramKind::kFragment, kFragment_GrShaderType) && in loadHLSLFromCache()
635 !compile(SkSL::ProgramKind::kFragment, kFragment_GrShaderType)) { in finalize()
673 std::move(shaders[kGeometry_GrShaderType]), std::move(shaders[kFragment_GrShaderType]), in finalize()
/external/skqp/include/private/
DGrTypesPriv.h404 kFragment_GrShaderType, enumerator
406 kLastkFragment_GrShaderType = kFragment_GrShaderType
414 kFragment_GrShaderFlag = 1 << kFragment_GrShaderType
/external/skia/tools/viewer/
DViewer.cpp2495 stringBox("##FP", &entry.fShader[kFragment_GrShaderType]); in drawImGui()
2516 SkSL::String backup = entry.fShader[kFragment_GrShaderType]; in drawImGui()
2520 SkSL::String& fragShader = entry.fShader[kFragment_GrShaderType]; in drawImGui()
2544 entry.fShader[kFragment_GrShaderType] = backup; in drawImGui()
2634 return std::tie(a->fShader[kFragment_GrShaderType], a->fShader[kVertex_GrShaderType]) < in dumpShadersToResources()
2635 std::tie(b->fShader[kFragment_GrShaderType], b->fShader[kVertex_GrShaderType]); in dumpShadersToResources()
2662 const SkSL::String& fragText = entry->fShader[kFragment_GrShaderType]; in dumpShadersToResources()
/external/skia/include/private/
DGrTypesPriv.h357 kFragment_GrShaderType, enumerator
359 kLastkFragment_GrShaderType = kFragment_GrShaderType