Searched refs:kFragment_GrShaderType (Results 1 – 8 of 8) sorted by relevance
/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.mm | 583 cached_sksl[kFragment_GrShaderType], 586 &msl[kFragment_GrShaderType], 587 &inputs[kFragment_GrShaderType], 603 if (msl[kVertex_GrShaderType].empty() || msl[kFragment_GrShaderType].empty()) { 614 if (success && msl[kFragment_GrShaderType].empty()) { 619 &msl[kFragment_GrShaderType], 620 &inputs[kFragment_GrShaderType], 633 sksl[kFragment_GrShaderType] = GrShaderUtils::PrettyPrint(fFS.fCompilerString); 649 shaderLibraries[kFragment_GrShaderType] = this->compileMtlShaderLibrary( 650 msl[kFragment_GrShaderType], [all …]
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 128 &outShaderModules[kFragment_GrShaderType], in loadShadersFromCache() 130 shaders[kFragment_GrShaderType], in loadShadersFromCache() 131 inputs[kFragment_GrShaderType]); in loadShadersFromCache() 272 *sksl[kFragment_GrShaderType], in finalize() 273 &shaderModules[kFragment_GrShaderType], in finalize() 276 &shaders[kFragment_GrShaderType], in finalize() 277 &inputs[kFragment_GrShaderType]); in finalize()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 329 if (glsl[kFragment_GrShaderType].empty()) { in finalize() 336 *sksl[kFragment_GrShaderType], in finalize() 338 &glsl[kFragment_GrShaderType], in finalize() 348 if (!this->compileAndAttachShaders(glsl[kFragment_GrShaderType], programID, in finalize() 502 allShaders.appendf("// Fragment SKSL\n%s\n", sksl[kFragment_GrShaderType]->c_str()); in checkLinkStatus() 509 allShaders.appendf("// Fragment GLSL\n%s\n", glsl[kFragment_GrShaderType].c_str()); in checkLinkStatus() 597 shaders[kFragment_GrShaderType], in PrecompileProgram()
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/external/skia/tools/gpu/ |
D | MemoryCache.cpp | 110 file.write(shaders[kFragment_GrShaderType].c_str(), in writeShadersToDisk() 111 shaders[kFragment_GrShaderType].size()); in writeShadersToDisk()
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 136 compile(SkSL::ProgramKind::kFragment, kFragment_GrShaderType) && in loadHLSLFromCache() 635 !compile(SkSL::ProgramKind::kFragment, kFragment_GrShaderType)) { in finalize() 673 std::move(shaders[kGeometry_GrShaderType]), std::move(shaders[kFragment_GrShaderType]), in finalize()
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/external/skqp/include/private/ |
D | GrTypesPriv.h | 404 kFragment_GrShaderType, enumerator 406 kLastkFragment_GrShaderType = kFragment_GrShaderType 414 kFragment_GrShaderFlag = 1 << kFragment_GrShaderType
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/external/skia/tools/viewer/ |
D | Viewer.cpp | 2495 stringBox("##FP", &entry.fShader[kFragment_GrShaderType]); in drawImGui() 2516 SkSL::String backup = entry.fShader[kFragment_GrShaderType]; in drawImGui() 2520 SkSL::String& fragShader = entry.fShader[kFragment_GrShaderType]; in drawImGui() 2544 entry.fShader[kFragment_GrShaderType] = backup; in drawImGui() 2634 return std::tie(a->fShader[kFragment_GrShaderType], a->fShader[kVertex_GrShaderType]) < in dumpShadersToResources() 2635 std::tie(b->fShader[kFragment_GrShaderType], b->fShader[kVertex_GrShaderType]); in dumpShadersToResources() 2662 const SkSL::String& fragText = entry->fShader[kFragment_GrShaderType]; in dumpShadersToResources()
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/external/skia/include/private/ |
D | GrTypesPriv.h | 357 kFragment_GrShaderType, enumerator 359 kLastkFragment_GrShaderType = kFragment_GrShaderType
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