Searched refs:kGrShaderTypeCount (Results 1 – 10 of 10) sorted by relevance
/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 112 SkSL::String shaders[kGrShaderTypeCount]; in loadShadersFromCache() 113 SkSL::Program::Inputs inputs[kGrShaderTypeCount]; in loadShadersFromCache() 115 if (!GrPersistentCacheUtils::UnpackCachedShaders(cached, shaders, inputs, kGrShaderTypeCount)) { in loadShadersFromCache() 143 for (int i = 0; i < kGrShaderTypeCount; ++i) { in loadShadersFromCache() 168 inputs, kGrShaderTypeCount); in storeShadersInCache() 179 VkShaderModule shaderModules[kGrShaderTypeCount] = { VK_NULL_HANDLE, in finalize() 245 SkSL::String shaders[kGrShaderTypeCount]; in finalize() 246 SkSL::Program::Inputs inputs[kGrShaderTypeCount]; in finalize() 248 SkSL::String* sksl[kGrShaderTypeCount] = { in finalize() 253 SkSL::String cached_sksl[kGrShaderTypeCount]; in finalize() [all …]
|
/external/skia/src/gpu/ |
D | GrPersistentCacheUtils.cpp | 36 SkASSERT(numInputs >= 1 && numInputs <= kGrShaderTypeCount); in PackCachedShaders() 41 for (int i = 0; i < kGrShaderTypeCount; ++i) { in PackCachedShaders() 82 for (int i = 0; i < kGrShaderTypeCount; ++i) { in UnpackCachedShaders() 122 for (int i = 0; i < kGrShaderTypeCount; ++i) { in UnpackCachedShaders()
|
/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 120 SkSL::String hlsl[kGrShaderTypeCount]; in loadHLSLFromCache() 121 SkSL::Program::Inputs inputs[kGrShaderTypeCount]; in loadHLSLFromCache() 123 if (!GrPersistentCacheUtils::UnpackCachedShaders(reader, hlsl, inputs, kGrShaderTypeCount)) { in loadHLSLFromCache() 605 gr_cp<ID3DBlob> shaders[kGrShaderTypeCount]; in finalize() 610 SkSL::Program::Inputs inputs[kGrShaderTypeCount]; in finalize() 611 SkSL::String* sksl[kGrShaderTypeCount] = { in finalize() 616 SkSL::String cached_sksl[kGrShaderTypeCount]; in finalize() 617 SkSL::String hlsl[kGrShaderTypeCount]; in finalize() 621 kGrShaderTypeCount)) { in finalize() 622 for (int i = 0; i < kGrShaderTypeCount; ++i) { in finalize() [all …]
|
/external/skia/tools/gpu/ |
D | MemoryCache.cpp | 95 SkSL::Program::Inputs inputsIgnored[kGrShaderTypeCount]; in writeShadersToDisk() 96 SkSL::String shaders[kGrShaderTypeCount]; in writeShadersToDisk() 102 inputsIgnored, kGrShaderTypeCount); in writeShadersToDisk()
|
/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateBuilder.mm | 86 kGrShaderTypeCount, &meta); 537 id<MTLLibrary> shaderLibraries[kGrShaderTypeCount]; 559 SkSL::String msl[kGrShaderTypeCount]; 560 SkSL::Program::Inputs inputs[kGrShaderTypeCount]; 567 kGrShaderTypeCount); 572 SkSL::String cached_sksl[kGrShaderTypeCount]; 574 kGrShaderTypeCount)) { 631 SkSL::String sksl[kGrShaderTypeCount]; 744 SkSL::String shaders[kGrShaderTypeCount]; 745 SkSL::Program::Inputs inputs[kGrShaderTypeCount]; [all …]
|
/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 247 SkSL::String glsl[kGrShaderTypeCount]; in finalize() 248 SkSL::String* sksl[kGrShaderTypeCount] = { in finalize() 253 SkSL::String cached_sksl[kGrShaderTypeCount]; in finalize() 307 for (int i = 0; i < kGrShaderTypeCount; ++i) { in finalize() 466 for (int i = 0; i < kGrShaderTypeCount; ++i) { in finalize() 565 SkSL::String shaders[kGrShaderTypeCount]; in PrecompileProgram()
|
/external/skia/tools/viewer/ |
D | Viewer.h | 227 SkSL::String fShader[kGrShaderTypeCount]; 228 SkSL::Program::Inputs fInputs[kGrShaderTypeCount];
|
D | Viewer.cpp | 2395 kGrShaderTypeCount); in drawImGui() 2405 for (int i = 0; i < kGrShaderTypeCount; ++i) { in drawImGui() 2541 kGrShaderTypeCount); in drawImGui()
|
/external/skqp/include/private/ |
D | GrTypesPriv.h | 408 static const int kGrShaderTypeCount = kLastkFragment_GrShaderType + 1; variable
|
/external/skia/include/private/ |
D | GrTypesPriv.h | 361 static const int kGrShaderTypeCount = kLastkFragment_GrShaderType + 1; variable
|