Searched refs:kHLSL_Tag (Results 1 – 1 of 1) sorted by relevance
565 static constexpr SkFourByteTag kHLSL_Tag = SkSetFourByteTag('H', 'L', 'S', 'L'); variable607 if (kHLSL_Tag == shaderType && this->loadHLSLFromCache(&reader, shaders)) { in finalize()659 cacheSkSL ? kSKSL_Tag : kHLSL_Tag, hlsl, inputs, kGrShaderTypeCount); in finalize()