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Searched refs:kHardwareTessellation (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrStrokeTessellateShader.h31 kHardwareTessellation, enumerator
106 (mode == Mode::kHardwareTessellation) ? in GrStrokeTessellateShader()
108 (mode == Mode::kHardwareTessellation) ? 1 : 0) in GrStrokeTessellateShader()
113 if (fMode == Mode::kHardwareTessellation) { in GrStrokeTessellateShader()
162 if (fMode == Mode::kHardwareTessellation) { in GrStrokeTessellateShader()
DGrStrokeHardwareTessellator.h21 : GrStrokeTessellator(GrStrokeTessellateShader::Mode::kHardwareTessellation, in GrStrokeHardwareTessellator()
DGrStrokeTessellateShader.cpp468 SkASSERT(shader.fMode == Mode::kHardwareTessellation); in getTessControlShaderGLSL()
828 SkASSERT(shader.fMode == Mode::kHardwareTessellation); in getTessEvaluationShaderGLSL()
1328 bool keyNeedsJoin = (fMode != Mode::kHardwareTessellation) && in getGLSLProcessorKey()
1343 return (fMode == Mode::kHardwareTessellation) ? (GrGLSLGeometryProcessor*) new TessellationImpl in createGLSLInstance()