Searched refs:kIdColor0Load (Results 1 – 1 of 1) sorted by relevance
615 kIdColor0Load, enumerator617 kIdDepthLoad = kIdColor0Load + gl::IMPLEMENTATION_MAX_DRAW_BUFFERS * 2,847 spirv::IdRef loadResult(kIdColor0Load + colorIndex * 2); in InsertColorUnresolveLoadStore()