Searched refs:kInvalidBindUniformLocation (Results 1 – 2 of 2) sorted by relevance
222 MSG kInvalidBindUniformLocation = "Location must be less than (MAX_VERTEX_UNIFORM_VECTORS + MAX_FRA… variable
3270 context->validationError(GL_INVALID_VALUE, kInvalidBindUniformLocation); in ValidateBindUniformLocationCHROMIUM()