Searched refs:kInvalidCompressedFormat (Results 1 – 2 of 2) sorted by relevance
238 MSG kInvalidCompressedFormat = "Not a valid compressed texture format."; variable
1822 context->validationError(GL_INVALID_ENUM, kInvalidCompressedFormat); in ValidateCompressedTexImage3D()2613 context->validationError(GL_INVALID_ENUM, kInvalidCompressedFormat); in ValidateCompressedTexSubImage3D()