Searched refs:kMaxPointsPerCurve (Results 1 – 8 of 8) sorted by relevance
110 this->needSpace(GrPathUtils::kMaxPointsPerCurve, in addQuad()111 GrPathUtils::kMaxPointsPerCurve * this->indexScale(), in addQuad()136 this->needSpace(GrPathUtils::kMaxPointsPerCurve, in addCubic()137 GrPathUtils::kMaxPointsPerCurve * this->indexScale(), in addCubic()233 static const int kMinVerticesPerChunk = GrPathUtils::kMaxPointsPerCurve + 2; in allocNewBuffers()247 const int kMinIndicesPerChunk = GrPathUtils::kMaxPointsPerCurve * this->indexScale(); in allocNewBuffers()
107 this->needSpace(GrPathUtils::kMaxPointsPerCurve, in addQuad()108 GrPathUtils::kMaxPointsPerCurve * this->indexScale()); in addQuad()132 this->needSpace(GrPathUtils::kMaxPointsPerCurve, in addCubic()133 GrPathUtils::kMaxPointsPerCurve * this->indexScale()); in addCubic()228 static const int kMinVerticesPerChunk = GrPathUtils::kMaxPointsPerCurve + 2; in allocNewBuffers()242 const int kMinIndicesPerChunk = GrPathUtils::kMaxPointsPerCurve * this->indexScale(); in allocNewBuffers()
54 return kMaxPointsPerCurve; in quadraticPointCount()64 return kMaxPointsPerCurve; in quadraticPointCount()74 return SkTMin(pow2, kMaxPointsPerCurve); in quadraticPointCount()114 return kMaxPointsPerCurve; in cubicPointCount()120 return kMaxPointsPerCurve; in cubicPointCount()130 return SkTMin(pow2, kMaxPointsPerCurve); in cubicPointCount()
215 static const int kMaxPointsPerCurve = 1 << 10; variable
702 while (nPoints < GrPathUtils::kMaxPointsPerCurve) { in append_quadratic_to_contour()
32 static const int kMaxPointsPerCurve = 1 << 10; variable
30 static_assert((1 << kMaxChopsPerCurve) == GrPathUtils::kMaxPointsPerCurve); in max_bezier_vertices()
394 while (nPoints < GrPathUtils::kMaxPointsPerCurve) { in appendQuadraticToContour()