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Searched refs:kMaxShaderBuffers (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/
Dmtl_glslang_mtl_utils.mm54 binding = mtl::kMaxShaderBuffers;
59 binding = mtl::kMaxShaderBuffers;
321 uint32_t bindingPoint = kMaxShaderBuffers - 1 - bufferIndex;
Dmtl_command_buffer.h274 std::array<id<MTLBuffer>, kMaxShaderBuffers> buffers;
275 std::array<uint32_t, kMaxShaderBuffers> bufferOffsets;
Dmtl_command_buffer.mm1477 if (index >= kMaxShaderBuffers)
1494 if (index >= kMaxShaderBuffers)
1545 if (index >= kMaxShaderBuffers)
2177 if (index >= kMaxShaderBuffers)
2193 if (index >= kMaxShaderBuffers)
2206 if (index >= kMaxShaderBuffers)
Dmtl_glslang_utils.mm137 bindingPoint = kMaxShaderBuffers - 1 - xfbSlot;
180 kMaxShaderBuffers - totalXfbSlots - kUBOArgumentBufferBindingIndex;
Dmtl_common.h140 constexpr uint32_t kMaxShaderBuffers = 31; in ANGLE_GL_OBJECTS_X() local
DProgramMtl.mm1453 if (actualBufferIdx >= mtl::kMaxShaderBuffers)
1509 if (actualBufferIdx >= mtl::kMaxShaderBuffers)
1552 if (actualBufferIdx >= mtl::kMaxShaderBuffers)