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Searched refs:kMaxShaderCount (Results 1 – 1 of 1) sorted by relevance

/external/angle/util/
Dshader_utils.cpp229 static constexpr GLsizei kMaxShaderCount = 16; in GetProgramShader() local
230 GLuint attachedShaders[kMaxShaderCount] = {0u}; in GetProgramShader()
232 glGetAttachedShaders(program, kMaxShaderCount, &count, attachedShaders); in GetProgramShader()