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Searched refs:kMisc_GrGLBackendState (Results 1 – 6 of 6) sorted by relevance

/external/skia/include/gpu/
DGrTypes.h215 kMisc_GrGLBackendState = 1 << 10, enumerator
/external/skqp/include/gpu/
DGrTypes.h252 kMisc_GrGLBackendState = 1 << 10, enumerator
/external/skqp/samplecode/
DSampleCCPRGeometry.cpp390 context->resetContext(kMisc_GrGLBackendState); in onExecute()
/external/skia/modules/canvaskit/
Dcanvaskit_bindings.cpp168 dContext->resetContext(kRenderTarget_GrGLBackendState | kMisc_GrGLBackendState); in MakeOnScreenGLSurface()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp492 if (resetBits & kMisc_GrGLBackendState) { in onResetContext()
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp476 if (resetBits & kMisc_GrGLBackendState) { in onResetContext()