Searched refs:kNegativeCount (Results 1 – 6 of 6) sorted by relevance
/external/angle/src/libANGLE/ |
D | validationES.h | 851 context->validationError(GL_INVALID_VALUE, err::kNegativeCount); in ValidateDrawArraysCommon() 950 context->validationError(GL_INVALID_VALUE, err::kNegativeCount); in ValidateDrawElementsCommon()
|
D | ErrorStrings.h | 426 MSG kNegativeCount = "Negative count."; variable
|
D | validationES3.cpp | 135 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateGenOrDeleteCountES3() 3858 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateTransformFeedbackVaryings() 4122 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateGetUniformIndices() 4150 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateGetActiveUniformsiv()
|
D | validationES2.cpp | 4842 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateShaderSource() 5753 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateDeleteFencesNV() 5795 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateGenFencesNV()
|
D | validationES.cpp | 2499 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateUniformCommonBase() 4703 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateDrawBuffersBase() 5002 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateGenOrDelete()
|
D | validationES31.cpp | 1863 context->validationError(GL_INVALID_VALUE, kNegativeCount); in ValidateCreateShaderProgramvBase()
|