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Searched refs:kShaderAttachmentHasShader (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DErrorStrings.h490 MSG kShaderAttachmentHasShader = "Shader attachment already has a shader."; variable
DvalidationES2.cpp3863 context->validationError(GL_INVALID_OPERATION, kShaderAttachmentHasShader); in ValidateAttachShader()