Searched refs:kTargetMustBeTexture2DMultisampleArrayOES (Results 1 – 2 of 2) sorted by relevance
502 MSG kTargetMustBeTexture2DMultisampleArrayOES = "Target must be TEXTURE_2D_MULTISAMPLE_ARRAY_OES."; variable
2777 context->validationError(GL_INVALID_ENUM, kTargetMustBeTexture2DMultisampleArrayOES); in ValidateTexStorage3DMultisampleOES()