Searched refs:kTessellating (Results 1 – 4 of 4) sorted by relevance
40 return GpuPathRenderers::kTessellating; in get_named_pathrenderers_flags()
61 if (options.fGpuPathRenderers & GpuPathRenderers::kTessellating) { in GrPathRendererChain()
932 kTessellating = 1 << 7, enumerator934 kAll = (kTessellating | (kTessellating - 1))
204 gPathRendererNames[GpuPathRenderers::kTessellating] = "Tessellating";1590 prButton(GpuPathRenderers::kTessellating); in drawImGui()1599 prButton(GpuPathRenderers::kTessellating); in drawImGui()2093 gPathRendererNames[GpuPathRenderers::kTessellating].c_str()); in updateUIState()